Design your personal fighting robot and let the wars begin. Mission is to destroy other mechanical warriors in an one on one by using good tactics. After each fight you can purchase upgrades and deploy new weapons. Enjoy SuperMechs.
Supermechs is a single-player turn based campaign developed by Tacticsoft game studio where players progress through the levels by taking down enemy units using different types of skills and weaponry.
Each player has two actions per turn from moving closer or further away from the enemy target to attacking with a variety of weapons available at the moment. Players play with a mecha, a robotic exoskeleton, which they upgrade with new weapons that they receive from winning fights and completing missions or from destroying less valuable weapons, in order to power up the more powerful weapons in their arsenal.
The first three levels of the game are covered by a tutorial with green arrows and message boxes appearing on the screen guiding you into the game. You are given a welcoming package with three basic components needed to build your basic mecha; a pair of legs, a torso and a weapon. Once you are guided through the assembly process in the workshop, you are given your first challenger.
The player who starts first (usually you in campaign/solo mode) has one turn, but later on receives two. Above the health bar there are two dots indicating the number of turns you have. Other than the turn indicator and the health bar there are two other bars that determine your endurance on the field. Those are heat and electricity. More advanced weapons use up these modules, in order to power up weapons, and also enemies can change the value of these based on their weapon types. When the heat meter reaches above the limit you start to lose health every turn; either by shooting or getting shot by a heat weapon. The same principle works with electricity based weapons. Physical weapons don't deplete these bars. You increase your resistance to each type of attack by upgrading your modules.
The single player mode is basically a campaign with three levels of difficulty: normal, hard and insane. In order to access the more difficult levels, you'll need to replay and pass the same level. The campaign gives you experience, parts, and mystery boxes, but it doesn't not increase your rank, which is an attribute reserved for the multiplayer mode.
The campaign is a linear path with levels appearing on and off the road. Road missions are mandatory and open the next levels, while the off road ones are secondary and players can choose if they want to play them for extra experience and items. Every level grants a mystery box, while every sixth grants a golden box with assured rare or mystery items.
A blue mystery box with MIX written on it is received as an award for every passed level. If not a registered user, all the items that you receive are the same until you reach level 3 with your mecha.
Multiplayer consists of ranked and clan based multiplayer interaction. Players compete in 1v1 arena battles and aim to reach a higher rank and climb the leaderboard. Players can also join clans for additional benefits.